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thank you greatly, that helped incredibly.
just one more small question.
if you select melee attack we will take FFVIII for instance, how does it know to run all the way up to the enemy and where the enemy is?
are the enemies set on coordinates and it is programmed to go to a specific co-ordinate per step or is it just animated in such a skill that they tell it just to go to the monster and it looks like it runs step by step when really it is just told to go to the co-ordinate just infront of the monster?
i know im being a nusance with my questions but im really curious.
oh and just as another small question. does the scale of it matter, if you built one character say for a game and built another one of a bigger scale would that mean it would appear larger in game or is that all down to programming again. i imagine it would be down to your moddeling scale but im just seeking confirmation of the method.
thank you all. especially you crater seraph. |
Last edited by balamb_guardian : 05.11.08 at 03:22:34.
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