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Default  Chocobo Mystery Dungeon Interview
03.25.08, 15:29:04
  Post #1 (permalink)
 
     

Taken from front page: http://www.ffrepublic.com/news/squar...-Interview-576

Chocobo Mystery Dungeon, or Chocobo no Fushigi na Dungeon: Tokiwasure no Meikyuu to give it its full Japanese name, was released in Japan at the end of last year on the Wii with the central character being a Chocobo which has featured in many games of the Final Fantasy series.

The website Cubed3 sat down for an interview with the developer and the team behind the game. Below are some quotes:

Yuji Yano- Director: "The actual development began in November 2006. As the hardware and programming languages were different, some members of the Chocobo Wii team were different from the Chocobo DS team"

Yuji Yano - Director: "While some main elements of the game have been carried over to Wii, we wanted the game to be accessible to a wider audience, for example small children and female gamers, so some difficult elements of the game were removed. But to keep the game entertaining we added new elements such as the job system"

Yuji Yano - Director: (In regards to storyline) "Treasure hunters Chocobo and Sid wander in to a mysterious village of forgotten time where it is believed you can become happy by forgetting everything. In the centre of this town there is a clock, and when its bell strikes it makes everyone in the village lose their memories. In this town Chocobo enters the Labyrinth of Memories with a mysterious friend, Rafaelo, and sets out on a journey to find all the lost memories.

Chocobo Dungeons and Chocobo Tales have no real links, so you can think of it as two Chocobos on parallel worlds; though we tried to make both games have similar atmospheres to each other. Some characters appear in both games, so I’m sure people who have already played Chocobo Tales will appreciate this game even more"

Teruaki Matoba - President: (On whether the game will reach Western audiences) "While I would love Chocobo to be appreciated around the world, there is nothing I can officially comment on this. If there is it will be revealed at a private Square Enix show at a later date"

Teruaki Matoba - President: "This game involved a huge effort from the Square Enix team to create. I am extremely interested in expanding more on the Chocobo world. I am not allowed to reveal anything official about future Chocobo games, but if we did create them, I am sure you will hear about them at one of Square Enix’s private shows in the future!"

Source:
Cubed3]Cubed3





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  SpiKy
 
 
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Final Fantasy. Resident Evil. Zelda. Drakengard.
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Default  03.25.08, 15:56:38
  Post #2 (permalink)
 
     

The Cube3 interview were interesting, even though i like Chocobos more of a transportation use, it`s nice to see it flourish might give it a try on NDS and if it`s good,eventually track down the older ones
(The Chocobos in Final Fantasy:Unlimited is very likable though )
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