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  Blitzballer
 
 
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WE10, KH2, Suikoden 5
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Default  Kingdom Hearts 2: Final Mix Details
01.29.07, 04:33:36
  Post #1 (permalink)
 
     

Taken from front page: http://www.ffrepublic.com/news/squar...ix-Details-336

The success of Kingdom Hearts 2 has seen Square Enix develop Kingdom Hearts 2: Final Mix. Details, rumours and information have been rife around the internet since the Tokyo Game Show and KH2FM trailer. KHInsider, via Kh-2.net have translated a Famitsu article that contains info and scans regarding Organization battles to new areas the player will be able to visit in this remix. Below is some of the information those sites have garnered from Famitsu. Check out the source for more details as well.

Kingdom Hearts II: Final Mix+

• There are 13 types of Organization Mushroom Heartless.
• The abilities from the first installment can now be used in a sixth drive form!
• The sixth form ---> "Limit form"
• Strike Raid (reaction command--> Judgement), Ragnarok (reaction command ---> Giga Impact), and Dodge Roll were all confirmed.
• All these KH1 attack techniques have gotten a boost in power.
• The Dodge Roll technique is now a "counter-offensive"

The New Areas

• In KH2:FM, not only are there new enemies and cutscenes/events that are added, but there's also new maps.
• Where these new maps lead to are still uncertain, but there's an additional map in Hollow Bastion.
• Is there an important one for reaching the last part of the game?
1. If the level-up ability "Glide" from Final form isn't obtained, you can't advance to that "new place".
2. Heartless are still present in the new areas.
3. In one screenshot, Sora turns a valve/switch by attacking it.The valve appears to have more than one HP bar.
4. One screenshot shows Sora running along a hallway reminiscent of Castle Oblivion. The Command Menu's design window gives off a Castle Oblivion feel, as well.

Tetsuya Nomura Interview

• Nomura isn't sure about the exact number sold, but, the KH series did exceed over 10 million units worldwide. He feels that it's because he's doing a favor for the huge fan base that's supporting the series. He thinks that those players who wanted to delve deeper into the game will appreciate this new installment, since there's a more difficult Proud mode in FM+.
• The numbers inscribed on the back of the Organization Mushroom Heartless correspond to the member they represent. Also, their abilities will relate to their respective members. In a (published) screenshot, there appears to be only 12 mushroom heartless, so will we see the 13th soon?
• Nomura knew there were players who wanted KH1 abilities included in KH2, and so, a new drive form was added to FM+. It is possible to use Dodge Roll in other forms too, because it is a ground ability (as opposed to an "air ability" such as Glide). By the way, the origin of the "Limit Form" name is from "Limit Break" in FFVII.
• As for battles with Organization XIII, the Coliseum rules are different than other tournaments. You cannot immediately choose from the thirteen members to fight. The fights are unique, and if you satisfy certain requirements, more members become available to battle against.
• The "POWER" numerical value of the Lexaeus boss battle is a degree of "Anger". It is released throughout the battle as it is accumulated.
• As for the scene where the Organization XIII member is talking to the person in armor, Nomura believes the development will be a surprise. He thinks that it adds even more mystery to the new Secret Movie that was seen. The mystery buried within KHII deepens a little more, and at the same time, a lot of new mysteries rise up too.

KHInsider

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  Antikhrist
 
 
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Posts: 170
 
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Final Fantasy XII
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Default  01.29.07, 10:15:44
  Post #2 (permalink)
 
     

Game's looking great, can't wait to try it out. I've been waiting for its US release for quite some time now.
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