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  afterlab
 
 
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Founder of FFR
 
Posts: 3,376
 
Reg: Jul 17 2001
 
ID: 1
 
RP: 150
 
Final Fantasy XI
Jamestown Story
50 First Dates
Alternative Press
XBox 360
     
 
Wacko  First Annual RPG Competition : Week 4
03.23.02, 13:52:19
  Post #1 (permalink)
 
     

Last Updated: 3/23/02 at 5:52 PM [2 hours later]

Can you believe that we've survived 4 whole weeks of production on the RPG system? Well it's true.. And this week was the most productive. Here's a breakdown on what all was completed this week:

- Divided the Item Shop into multiple stores.
- Transferred RP amounts to mySQL database, rather then a userfield.
- Added the Background Music feature and option in myRepublic.
- Added the "Can battle" feature and option in myRepublic.
- Coded to "add/request" battle page.
- Coded to main battle page.


What's coming up for next week? Well listen in:

- Add battle limit to one per user. COMPLETE!
- Add "Current battle" variable, and enable functionality for an actual battle.
- Coded completely, removed bugs, and released the FFR Outlet Store.
- Add Item Descriptions by showing attacks, wards, and elements.
- Code HP/MP/EXP to mySQL database.
______________________________________



From the founder of Final Fantasy Republic
Gamertag Nation


Last edited by afterlab : 03.23.02 at 15:33:21.
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  afterlab
 
 
afterlab's Avatar
Founder of FFR
 
Posts: 3,376
 
Reg: Jul 17 2001
 
ID: 1
 
RP: 150
 
Final Fantasy XI
Jamestown Story
50 First Dates
Alternative Press
XBox 360
     
 
Default  03.23.02, 15:34:51
  Post #2 (permalink)
 
     

Just updated. Coded the "add battle limit to one per user" function. It's working bug-free and perfectly.

Our current status on the battle portion is 70%
Overall on the RPG system is 50%
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  KuraFire
 
 
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The Devil
 
Posts: 938
 
Reg: Mar 05 2002
 
ID: 210
 
RP: 0
 
I
Am
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Here
     
 
Default  03.23.02, 15:50:23
  Post #3 (permalink)
 
     

Kick-ass stuff there, afterlab, you never cease to amaze me with what you're stuffing into this board. Very nice!

</end suckup session for today>
______________________________________

The Next KF*Network
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  EDO
 
 
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Nostalgia
 
Posts: 1,977
 
Reg: Sep 04 2001
 
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Final Fantasy VIII
Yann Tiersen//Metrostation
Silent Hill//Dark Knight
Interview with a Vampire
Atari//Commodore 64
     
 
Default  03.23.02, 17:48:33
  Post #4 (permalink)
 
     

It is working decently so far, beta-testing I am happy to report is going fairly smoothly with no major errors as of yet.
______________________________________

-
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  Nojiko
 
 
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Posts: 3,902
 
Reg: Mar 06 2002
 
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Final Fantasy VIII
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Default  03.23.02, 20:21:30
  Post #5 (permalink)
 
     


MAJORLY SPIFFY!


Cool beans. I can't wait to see the stores and the battle system!
^, ^

-FFGnome
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  afterlab
 
 
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Founder of FFR
 
Posts: 3,376
 
Reg: Jul 17 2001
 
ID: 1
 
RP: 150
 
Final Fantasy XI
Jamestown Story
50 First Dates
Alternative Press
XBox 360
     
 
Default  03.23.02, 20:24:35
  Post #6 (permalink)
 
     

Just to let y'all know, the store will be release tonight, most likely. Although it may be another 5 hours from now, adjustments are being made.
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  Black Dragoon
 
 
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Default  03.23.02, 20:31:33
  Post #7 (permalink)
 
     

now is that the Shop or the Store?
______________________________________


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  EDO
 
 
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Nostalgia
 
Posts: 1,977
 
Reg: Sep 04 2001
 
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Final Fantasy VIII
Yann Tiersen//Metrostation
Silent Hill//Dark Knight
Interview with a Vampire
Atari//Commodore 64
     
 
Default  03.23.02, 20:32:23
  Post #8 (permalink)
 
     

S T O R E , They are two seperate thing I believe
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  element
 
 
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Posts: 2,164
 
Reg: Jan 20 2002
 
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Unreal Tournament 2003
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Default  03.23.02, 20:34:55
  Post #9 (permalink)
 
     

what's the difference?
______________________________________


Position: Economics Officer | Clan: Kilika 9 | FFR Graphics Club: Leader
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  afterlab
 
 
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Founder of FFR
 
Posts: 3,376
 
Reg: Jul 17 2001
 
ID: 1
 
RP: 150