Final Fantasy Republic Forums  
 Home | Forums | Register | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read
     
 
Go Back  
 
 
 
 
  
        
     
 
Final Fantasy Republic Forums  
Username:

Password:
CAPTCHA:
  
        
Reply
 
LinkBack Thread Tools Display Modes
  Shenorai
 
 
Shenorai's Avatar
Bounty Hunter
 
Posts: 69
 
Reg: May 09 2006
 
ID: 7337
 
RP: 175
 
Currently: Parasite Eve (original)
Nobuo Uematsu
Lord of the Rings Series
The Hobbit
PS2, PSX, PC, Genesis (old school, yo!)
     
 
FF10 Jecht  Shenorai's Lounge of RP Characters
05.18.06, 17:55:23
  Post #1 (permalink)
 
     

Just so you know, Both of these characters reside in the same body. Why? Read on!

~~~~~~~~~~~~~~~~~~~~~~~

RPB , ORPB and URPG

Name: Shenorai Eterna
Age: 17
Gender: Female
Birthplace: the villiage of Xandria
Height: 5' 7"
Weight: 140 lbs
Eyes: Deep Purple
Hair: Black and Mid-length (just past her shoulders onto her upper back)
Alignment: Is a bounty hunter and cares not for sides. However, she will side with what she thinks is right.
Race: Xandrian (or Human, rather. Nothing that special with the exception of being able to communicate with spirits.)
Position: Bounty Hunter

Weapons & Magic:
Sawn-off Shotgun: Shenorai prefers to use shotguns over pistols. Her shotgun of choice is a standard bounty hunter gun which was about 3 feet long with double barrels and pump action. Considering how cumbersome it is to carry around something over half her size, Shenorai reduced the size of the barrel to about 2 feet (a few inches ahead of the pump). The wooden handle almost a foot long bearing the Japanese character for Spirit. She usually carries her shotgun in a holster at her right side. The holster is hidden under her draping coat.
Conjure weapon: Can conjure alternate weapon using Leondra's spirit power. The blade of the alternate weapon glows a light purple when conjured. Alternate weapons are either a Long Sword or Hand Axes. Either weapon is surprisingly light since they are just spirit weapons. However, they are solid and each weapon's power is the same as any normal weapon. If she wants to get rid of her conjured weapons, she either shatters them with her mind's eye or gives them a slight squeeze. Either way works.
-~Long Sword
This is the slower, yet stronger of her conjured weapons. Not because it is heavy or anything, but merely because she uses all of her weight when using the sword. Being a two-handed weapon, it is only natural for someone to shift his or her weight to each attack.
-~Short Sword
Quick and easy, being a one-handed weapon. Because it is one-handed, she can use two at once. Shen is able to throw the sword, but she normally saves the throwing for the hand axes.
-~Hand Axe
One-handed (hence the name) and easy to use. Obviously, this is used for hacking into anything from logs to a person's back. Shen normally uses these for long-range, since they are just right for throwing.
Full Possession: Normally occurs when Shenorai knows she cannot take on an opponent on her own. In this case, she allows Leondra to take total control over her body. Her strength and speed increases (more like adding Shen's and Leondra's strength and speed together. Leondra has the same strength and speed as a normal person) and she gains the ability to fly without using extra energy, since Leondra is already in control. To tell if she is completely possessed, look for the glowing wings or the cat-like eyes. After the possession is over, Leondra's spirit power will be depleted and Shenorai will be exhausted, needing rest to replenish Leondra's energy. However, if she cannot make camp or find an inn, Leondra's energy replenishes slowly over time.
Flight: Shenorai can use Leondra's spirit power to fly short distances, but she can only use it effortlessly during possession. It stings when the wings form, but she has used it enough times in the past to think nothing of it. She normally would use this in battle against flying or very tall foes, save herself from long falls, or to carry the wounded out of battle in haste. The last resort would be to escape, and this is only on rare occasions. When using it out of possession, her body becomes exhausted upon landing, depending on how long it was in use.

Armour:
Torso- Normally, Shen wears a breastplate beneath a black sleeveless turtleneck. The neck of the turtleneck is folded, so she can pull it up into a mask if she needed to. On her right arm is a single, long, fingerless glove that hugs her arm. She has a long glove on her left arm as well, except it still has the fingers and there is a gauntlet strapped over it. The gauntlet is made from dulled metal and doesn't protect beneath her arm. She wears a long, red, hooded coat with cuffed, billowing sleeves. The left sleeve is rolled up about 3/4 to deal damage from the gauntlet more easily if she was to try and swing her arm at the enemy. The draping edge is torn, from being worn so often. The hood is rather large and Shen wears the hood over her eyes. If she pulled the hood down all the way, it would probably obscure her entire face.
Legs down- She wears a pair of shorts with not two, but five pockets. She has the normal two pockets on the side, two on her rear, and an extra one below her left pocket. In about where the right extra pocket would be, her shotgun holster is strapped to her leg. The holster covers about half of the shotgun. She also wears a belt, but that's merely to keep her shorts on. Beneath the shorts, she wears a thin, skin-tight pair of leggings with leather shin-guards along the lining. The leggings reach down inside her boots, which are enough to cover her ankles and a little bit longer. These are more heavy-duty boots with three metal plates guarding the top of each boot. They are also thick-soled and steel-toed, which is useful during travel. She has small, buckled straps on each boot to make sure it's on tightly.

Description: Shenorai is a seemingly young and quiet teen. She is mostly in deep thought and/or mentally speaking with Leondra, her "spirit guardian". Along with her description above, she is normally seen with her hood up in public. Though she never shows it, she literally bears scars from her past, especially on her back. The burned scars are most prominent among the others. If they were noticed (which is normally never), she hides them immediately. Really, she's not too keen with socializing. Also, though she is a bit of a beauty, she doesn't think too highly of men lusting for her. There are several times when she had to use her shotgun to make sure they don't bother her anymore. She gets her battle tactics from Leondra and tends to think things through before acting. Normally, she would watch something from a distance and study it for a moment before deciding whether or not to cut in. She's not much for making friends, for she considers herself as "just there". But if someone wants to ally with her (for the right reasons), she lets him/her.

History:
Shenorai was originally from a family in Xandria. The region of Xandria is famous for its mediums, at least to those who know about it. The Xandrians have a history of communicating with the spirit world and any lost spirits wandering the world of the living. The village itself is rather isolated, sitting between a lush forest and vast, hilly plains. There isn't anything high-tech about this village. Imagine a cross between a medieval town and a japanese village and you've got Xandria.
Shenorai was fused with a spirit, whom she had named Leondra, when she was 8 years old. No one really knows how this came to be (since she decides not to share this information), but since then, she has been more in-touch with the spirit world and was one of the best mediums in Xandria. Throughout the years, she has withdrawn from the world around her and has been focusing on trying to control Leondra and the abilities given to her. Thanks to this, she has become a rather anti-socialist.
The Village Elders were rather suspicious of Leondra and how she merged with Shenorai. They tried to exorcise her at the age of 13, but Shenorai wouldn't have it. The ritual itself was based on pain. Supposibly, if the host of the demon was in enough pain, the "parasite" would flee the body. They tried for two days straight to exorcise Leondra out of Shenorai, but Shenorai would have been killed before the exorcism was finished. Finally, the Elders had to stop. Shenorai was bedridden for a couple months to heal, but was permanently scarred mentally. Though the physical wounds healed, several scars were left upon her back and shoulders; the burn-marks being the most prominent. It took her another year before she actually left the house. For a few months, Shenorai did nothing but train herself to fight. As time passed, she deemed herself strong enough to leave Xandria forever. One night, she packed her pack, mainly a sleeping bag and enough food to travel on, and ran off into the night.
Two months after she left Xandria, she found a Bounty Hunter's Guild in the town of Crysta and she made that guild her new home. Reason being that she had almost no food and shelter and she was broke. Previously, she was refused membership to the Warrior's and Rogue's Guilds. At any rate, Shenorai is now an expert at bounty hunting and has taken as many jobs as she could. Every once in a while during her bounty hunting, she would find a lost spirit and attempt to speak with them. Leondra has been helping her throughout their adventures by trying to enhance her own power to lend to Shenorai. To this day, Shen still tries to forget about the exorcism, but it still remains a painful memory.

More In Depth: Shenorai is a skilled long-range shooter and prefers to use her shotgun in battle, but only at a distance. She actually prefers melee combat, for it is more of a thrill than simply pulling the trigger. In melee combat, she would normally conjure a long sword or maybe even a couple of hand axes.

Extra Tidbits:
Detecting Leondra;
There are several ways to tell that Shenorai has Leondra with her. The most obvious is by looking at her reflection. Doesn't matter if it's off of a mirror, off of armor, or off of the surface of a lake. Just about any shiny surface would do. Leondra is normally spotted walking in-step with Shenorai or just hovering near her in a reflection. If one was to see her reflection during battle, especially when she has conjured a weapon, Leondra would be mimicking her every move.
Another way to detect Leondra's presence is normally by those sensitive to the paranormal. There is what's best described as a "strange aura" around Shenorai, especially when someone makes physical contact with her like when Shen helps someone to his or her feet.
Naturally, any object that can be described as a "ghost detector" or anything of that area would be able to pick up Leondra's presence. This can be anything from a special "spirit gem" to certain dolls to even ouija boards, if Leondra feels like playing around with them. Leondra would play with little things like these out of boredom until Shen tells her to cut it out. After all, things like that tend to scare people for some reason. Also, when someone's flesh (human or otherwise) comes in contact with Leondra, he or she recieves a chilling colder-than-ice sensation. Considering she's a ghost, that's only a natural thing.

Companions:
Slader Prestin;
Slader is Shenorai's oldest friend. Not age-wise, of course, but she's known him longer than anyone. She grew up next-door to him as a kid, though he was four years older than she was. Not that this bothered her in the least. After merging with Leondra, Shen learned that she and Slader had a lot more in common than she believed. Slader also had an entity residing within him. That entity is named Zonde`. As soon as Shen learned she could conjure weapons (wooden at first, since she was still a kid), Slader decided to help her with swordplaying. Slader seemed to favor the huge and heavy swords.
When they were older, Zonde` attempted to take over Slader's body, causing him to pass out. He was sweating terribly, but had no fever. He was taken into the nearest house and Shen followed, worried about him. Slader's parents came in to check on him, naturally. However, it was then that she learned how Zonde` was within Slader. According to his father, Zonde` is an elf demon, longing to return to the living world. Slader's father helped with that by taking his infant son, Slader, and forcing the demon into him. Slader's father assumed his son would want power, so he granted that to him at birth.
Shenorai told Slader what she found out as soon as he recovered. Slader realized that he didn't want Zonde` to take him over, so he asked his father to help. Slader was given some daily pills to control Zonde`'s power.
When Shenorai turned thirteen, Slader was seventeen. Wanting to become a mercenary since he was little, he went out to see the world. However, Shen wished he could've stayed a few days longer...

Kiba;
Shenorai decided to take a small break from her bounty hunting duties for awhile and went for a walk in the middle of the night. During that walk, she came across a hungry wolf named Kiba. After a rough battle in the heavy rain, Shenorai defeated the wolf and was about to strike a final and fatal blow. Leondra, however, kept her from slaying the wolf, saying it wasn't right. Just then, the wolf suddenly spoke and startled her. After a little argument with Leondra, Shenorai took the wounded wolf with her back to Crysta.
She dressed his wounds and nursed the wolf back to health. It still took awhile before the reluctant wolf actually listened to anyone. Now, assuming that Kiba is keeping his word, Shenorai has the wolf as her companion and ally.


----====== Shenorai is linked to Leondra =====--------

RPB , ORPG and URPG

Name: Leondra Xanadu
Age: 17 (or so she was when she died…she doesn’t remember just how long she was a spirit)
Gender: Female
Birthplace: Castle of Xanadu
Height: 5’ 6”
Weight: 157 lbs
Build: Caucasian and rather fit with tender skin
Eyes: Deep purple eyes with slit pupils (more like a cat’s eyes)
Hair: Mid-length red hair. This is kept in a loose braid. Her bangs barely hang over her eyebrows.
Alignment: Neutral, but helps whoever needs it most
Race: Winged People
Position: Princess of Xanadu/Shenorai's Guardian

Religion: Although she has been taught there has been one God who created the world and her inhabitants, Leondra doesn’t really believe in such a thing. After she died, she became a wandering spirit, which questioned her teachings about God, for becoming a spirit was not in what she was taught.
After she came across a girl named Shenorai, she was then taught that there were spirits all around the world whose purpose has not been fulfilled, and were thus still trying to accomplish that. Although during a spirit’s travels, confusion and jealousy of the living can arise and give that spirit a demonic form – sort of half spirit, half physical being – and then develop a lust for mortal blood. That lust leads to possession of a living being which can lead to the being’s suicide. Although Leondra longed for another life, she hasn’t developed the blood lust.

Weapons & Magic:
Weapons;
Short Swords – Instead of the Long Sword and Battle Axe she had allowed Shenorai to conjure, Leondra keeps a pair of short swords at her sides for melee fighting. Her short swords are about 2˝ feet long with a 2 foot iron blade. The handle of the swords are roughly 6 inches long with a guard 7 inches across, all made of iron. The handle is also fitted with a leather strap wrapped around it for proper grip.
Daggers – Along with her short swords, she keeps a dagger within each boot. In the rare case she loses her sword(s), she can use her dagger(s) as either a melee or throwing weapon.
[b]Magic;[b]
Healing – Leondra has the ability to heal the wounded by using her own strength and passing it onto another person. The downside, however, is the larger the wound, the more energy it takes away from Leondra. If, for example, she tries to heal someone who is nearly dead, she would pass out before that person was completely healed. As useful as this ability is, she cannot use it on herself and she cannot perform this ability if she is badly wounded. However, she cannot use this ability as a ghost. After all, there is nothing to sacrifice in exchange for the healing magic.

Other Abilities/Tactics:
Flight – Although a basic ability, it should be listed nonetheless. Using her feathered wings, Leondra can take to the air. Normally she would use her wings for long-distance traveling or during battle against large opponents/other flying things.
Sonic Wave – With a quick, strong swipe with both her short swords, Leondra can send a strong gust of wind that can travel up to 10 feet. This is strong enough to knock a smaller enemy back or to put a slightly larger enemy off-balance.
Cross Breaker – Taking up a defensive position, Leondra holds her swords together and harnesses her strength as she crouches down almost to one knee, keeping her swords to her lower right side. When the enemy was close enough, she quickly strikes upwards and then brings her swords down vertically with enough force to crack stone. However, when she is preparing this attack, she is vulnerable to ranged and magic attacks.
Aerial Dive – While in the air, Leondra can take a spinning dive with her swords directly over her head, pointed towards the ground. If she misses her target, she pulls up just barely before striking the ground to prevent collision.

Armor: Over a leotard-like garment with leather armor outside of it, Leondra wears a fitted breastplate with two shoulder guards on them. Beneath the breastplate is a short-sleeved chainmail shirt. She also has a spiked elbow guard on her left arm and knee guards as well as knee-high, leather boots. She also wears a pair of gloves reaching mid-way to her elbows and dual belts to hold the scabbard of her short swords.

Description: Commonly mistaken for an angel, Leondra bears a yellowish pair of feathered wings on her back. Over her armor (listed above), she wears a green, hooded cloak that hangs halfway down her thighs.

Personality: Being a rather friendly person, Leondra is an easy person to get along with. She is often aware and usually keeps an eye on everyone in the group. That's more of a guardian instinct, I suppose you could say. Every now and then, however, she convinces Shenorai to go off to find a quiet place to chat for a bit.

History: Born in a royal family, Leondra was raised to serve as the next queen of Xanadu. Her family consisted of her mother and father and her older brother, Zecylle. When Leondra was about 7, Zecylle had fallen ill and became too weak to even pick up a book to study. Since the castle doctor predicted that Zecylle would die before he would come of age to become King, Leondra was chosen to take up her brother’s place as the heir to the Xanadu throne. Leondra was taught how to manage the guards and servants and whatnot as well as how to strategically arrange an army. She soon became very skilled in strategy. At the age of 9, her father began teaching her swordplay. As good as she was with a single sword, Leondra took a liking to using dual swords in battle.
Once Leondra reached the age of 12, Zecylle died on the eve of his 16th birthday. For about a year, she couldn’t focus on her studies. Finally convinced by her mother, Leondra tried to pick up where she left off in the memory of her brother.
At the age of 16, her father introduced her to two demon guardians from a distant kingdom. Both were about her age and kept a distant watch on her. One, however, began to give her more attention and care than was expected. Although Leondra grew to like him, her father thought otherwise and arranged a marriage between her and the other guardian. Leondra wanted to object, but her father told her if she didn't accept him as a husband, he would see to it that she wouldn't be able to rule over Xanadu. After all, the king's word was law in Xanadu.
The kingdom of Xanadu was about to go into war with a neighboring nation. Leondra wanted to stay and fight for her kingdom, but her father insisted that she go with her guardians to a castle far away. The castle was usually used as a safehouse during times of war and has been standing before Leondra could remember. The trio prepared for the journey and left for the castle a few nights before Xanadu was under attack.
During their travels, the guardain still tried to stay close with Leondra, despite his brother's presense. Leondra could tell he wanted to be with her, but didn't have the heart to tell him about the arranged marriage. One night, when it was Leondra's turn to hunt for food, she came back to the campsite dragging along a somewhat small elk and found the two guardians fighting to the death. Remembering what her father told her, she ran over and stood between the two of them, immediately stopping their attacks. There was an uneasy tension between the guardians, but Leondra couldn't tell what was going on.
A few days before they reached the castle, Leondra finally found out what his intentions really were. Before she knew what was going on, her fiancee attacked and tried to kill her. His brother managed to get him off with an energy blast, but he was blasted back and severely wounded. He then walked over to Leondra and dragged her in front of his brother, as though taunting him. But before Leondra could do anything, she felt herself being pulled away by an unseen force. She was suspended in the air and couldn't figure out what was going on...until she looked down below her. She saw her fiancee cast her dead body aside and finish off his brother. Finally she realized that she was dead and her guardian knew this was going to happen.
For years, she wandered aimlessly, her own memories slowly slipping away from her as time crawled on. One day, she came across a small village and lingered around the outskirts, watching everyone from a distance and wishing that she was born a commoner.
While watching some children play, she discovered something amazing - some of the children actually came up and spoke to her as though she was a living person. At first, she was astounded that the children even knew she was there. Then she found out that the entire village was made up of mediums who could speak with ghosts and spirits. For once in a long time, Leondra could speak with the living.
She grew to like the village and stayed for several years longer, especially at a small lake with an old tree just outside of the village. The villagers - children especially - would come out to the lake every now and then to see how she was doing.
With all people, living or dead, there is always a favorite person s/he likes to be with. Leondra got along quite well with a little 8-year-old girl named Shenorai. Shenorai loved to stay at the lake for hours to listen to Leondra tell her stories about what she remembered from her past. Leondra also taught her a little bit about swordplay by letting her use a sturdy stick against make-believe enemies. Sometimes, Shenorai would even sneak out of the house at night just to chat with Leondra up in the old tree.
One night, while Leondra was showing Shenorai the different constellations in the sky, Shenorai told her a story about how her ancestors were able to allow spirits to reside within them and even possess them. Leondra found this a fasinating trait and wondered if Shenorai had the same ability. Shenorai climbed down from the tree and showed Leondra a little ritual that has been passed down throughout her family. The first time, though, Shenorai got a little carried away and stumbled over. Leondra made sure she was okay and asked her to try it again. She was indeed very intrigued by the dance-like ritual. Shenorai got up and tried the ritual again, this time, reciting a mantra that was passed down along with the ritual. She kept going, as though trying to practice the entire ritial. Suddenly, a brilliant flash came out from nowhere and Leondra felt herself being pulled into Shenorai. Shenorai didn't quite expect this either and it took her a few moments before she realized what happened - Leondra was now fused with her. However, by the time she realized this, she passed out from exhaustion. The spell was not meant for a child to use.
During the next five years, Leondra and Shenorai worked together to try and control the new 'spirit abilities' Shenorai gained due to the spirit fusion. This, however, made Shenorai a rather quiet person growing up, since she's usually chatting with Leondra mentally. The elders became rather suspicious with Shenorai's new abilities and feared that Leondra might make her use them against the village. When Shenorai was 13, the elders tried to talk her into an exorcism. Shenorai knew what they were getting at and refused. However, they forced her to go through with it under the influence of a sleeping draught. For two days straight, both Shenorai and Leondra suffered. On the third day, the elders stopped. Shenorai would've died if they continued. Leondra tried to comfort Shen during her time of healing, but her mind is forever scarred. When she was 15, Shenorai was finally sick of being called an abomination among the village. She packed a few belongings and left the village.
After a year of weary traveling, Shenorai and Leondra came across the city of Crysta. Being practically broke and needing shelter, Shenorai began looking around at the guilds, searching for one that would suit both her and Leondra. Finally, after being rejected from the warrior guild (for being female) and the rogue guild (for being underage), Shenorai turned to the bounty hunters' guild. She was given food, a room, and even a standard shotgun as well as a few simple missions, considering she was a beginner. Soon, with the help of Leondra, Shenorai improved as a bounty hunter and has been working there ever since.
Leondra still plays guardian around Shenorai, even if she can't do much in her spirit form (unless she is possessing Shenorai). Though neither of them realize it, Leondra is fusing more with Shenorai's spirit as time passes.

More in Depth: Leondra is skilled in ways of battle and usually ends up drawing her swords upon anyone’s approach due to her quick reflexes. Intelligent in ways of strategy, Leondra carefully plans out her attacks as quick as she can in her mind. She is usually a strong melee fighter and usually takes to the air to take on flying or very large enemies. Normally she knows when to attack and when to back off from her enemies, but sometimes she can't help herself in the thrill of battle. As mentioned above, there are ways that she can be detected, but I won't bother to reiterate that part.


~~~~~~~~~

That's the gist of it. Comments are welcome, if you have any.
______________________________________


Shall I grant thee mercy or death?
Role-playing bounty hunter. Care to RP? Use AIM!
Or click here, whichever suits you better.

Last edited by Shenorai : 06.06.06 at 16:49:28.
Send a message via AIM to Shenorai Send a message via MSN to Shenorai   Shenorai is offline
View Shenorais Profile! Find more posts by Shenorai! Visit Shenorais Homepage!   Reply With Quote
Reply



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

 
Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On