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The Best Battle system
04.12.02, 21:05:00
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Post #1 (permalink) |
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through out my ff playing I've noticed that there has been a different battle system, and the limit break systems (or whatever)
I ask which ff has the best system...
I personally like ff7's mainly because it was my first that ever came across...you? |
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You should have made a poll for this - I started one like this in the General FF forums, only that included FFVI as well. Anyhoo, I'll go with FFVIII, with its highly customizable and fun junction system. FFVII second with its reasonably fun materia system, and then theres FFIX's alright learning system, but really bland ability-equipping system.
Eraph |
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id say ff7's , i just love it to bits (havent played 10 yet, and it looks pretty kool) |
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The Return was INEVITABLE.
The Great One is BACK
The Battle System LEGEND
GRIMREAPER
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Although I haven't played X, I'd have to say 7, as it was just so much fun  |
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| 7 is my fave it is about as good as 10 |
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1,000 post:10/15/02
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| I have always liked the job system used in other FF games, makes battle's more interesting, though I still like ff7 as I think it is customizable to a certain extent, ff7's battle system is much better than ff8's in my opinion, drawing sucks, drawing sucks bad.... |
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Drawing was cool - an efficient (yet long winded) way of obtaining magic, no more having to worry about MP and Ethers, you could draw in battle, so no matter what (apart from the enemy having no magics), you could always use magic. And then you could assign magic to different characters easily, and equip magic to statistics like attack power and defence status. It was a great idea, although could have been worked on a bit more.
Eraph |
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Quote:
Originally posted by Eraph
Drawing was cool - an efficient (yet long winded) way of obtaining magic, no more having to worry about MP and Ethers, you could draw in battle, so no matter what (apart from the enemy having no magics), you could always use magic. And then you could assign magic to different characters easily, and equip magic to statistics like attack power and defence status. It was a great idea, although could have been worked on a bit more.
Eraph
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yeah, but I just did not find the drawing system very customizable, in ff7 I could customize which materia went in where, to account for the fact there is no job system, so I would make cloud my summoner, tifa my white mage, etc. but I find that this just does not work in ff8
ah well, still a cool game though |
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