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Capcom admit that making DMCIV for the PS3 was a bit tricky:
Producer Hiroyuki Kobayashi explains:
The Xbox 360 and the PC are close in structure, so it was easy to switch over. The PS3, the CPU and the design are unique... our programmer is extremely talented, and was able to figure it out. I think after repeated meetings with Sony that we were able to tap into the PS3.
Capcom: Making Devil May Cry 4 PS3 Was Tricky |
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Quoth Albel Nox:
Imho? it's emo, douche.So if you're going to call me emo do it right.not imao, ihmo, or imo, but EMO.
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